Posted by: TheLastDeadMouse | January 19, 2010

The Future of Pet Scaling

Well we were wondering what happened to the pet scaling we had so looked forward to in 3.3, and now we know its still on the board, but it looks like we’re going to have a bit longer than we had hoped.

While it seems like we’re probably going to have to wait until Cataclysm to see our pet scaling, there are some good things to take from this brief statement. First is the news that pets in the current build are scaling with 100% of hunter stats. That means that in the current Cataclysm build, pets are scaling with Agility, Defense, Dodge, Parry, and even block is we so choose. The agility scaling (hopefully) will provide a great new source of dodge scaling, and this will open up a whole new realm of possibility when it comes customizing our pets for enchants, gems, and off-pieces like rings, amulets, trinkets and cloaks. It may make talents like Improved Aspect of the Monkey and Deflection options for a more avoidance oriented build.

The second piece of good news is that the door isn’t entirely closed on seeing this before the next expansion. While personally I’m not expecting this to ready for the next patch, there’s always hope.



  1. I read the “on our list” as a to-do list, i.e. “we hope to get around to it”. I reckon they should get it done because of the major revamp but with blizz’s track record you never know.

    I suspect you may be right about getting something sooner as well. Here’s to hoping…

  2. I’m very disappointed that it will take until the complete revamp of the hunter class to make this happen (if we’re lucky). And the revamp could mean a lot of things to the class. A lot of horrible things, especially for tanking. Unless Blizzard keeps tanking in their mind during the revamp, we could see it destroyed.

  3. Well, i look at that statement, and i see only one potential snag.

    They said hunter stats. to us that means the hunter’s gear as opposed to the pet. To them it might mean hunter stats as opposed to mage stats. So we might not see scaling on any stats that are not firmly in the hunter camp.

    So we might not see dodge, parry, defense (or whatever replaces defense) scale. I think dodge has a better chance though.

    Really though we only need one scaling defense skill, and with agi, ap, crit, haste, and hit scaling 100%, we can load up on both threat and surviability stats.

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